This content is part of a third party extension that is not supported by the Cake project.
For more information about this extension see Cake.Unity.
Summary
Custom arguments which can further be processed in Unity Editor script by calling System.Environment.GetCommandLineArgs method.
They are supplied among other arguments in format "--key=value".
Expected to be used in conjunction with ExecuteMethod argument.
- Assembly
- Cake
.Unity .dll - Namespace
- Cake
.Unity - Containing Type
- UnityEditorArguments
Syntax
public Action<dynamic> SetCustomArguments { set; }
Examples
new UnityEditorArguments
{
ExecuteMethod = "Build.RunCommandLineBuild",
SetCustomArguments = x =>
{
x.buildNumber = 42;
x.packageTitle = "Game of Builds";
},
};
Attributes
Type | Description |
---|---|
DynamicAttribute |
Value
Type | Description |
---|---|
Action |