Unity3DBuildContext Class

Summary

The core build context for the a Unity3D project.
Assembly
Cake.Unity3D.dll
Namespace
Cake.Unity3D
Base Types
  • Object
graph BT Type-->Base0["Object"] Type["Unity3DBuildContext"] class Type type-node

Syntax

public class Unity3DBuildContext

Constructors

Methods

Name Value Summary
Build() void
Perform a build using the contexts project directory and build options.
DumpOptions() void
Outputs all current options for this build context.

Extension Methods

Name Value Summary
Dump<Unity3DBuildContext>() string
Get a basic string representation of specified object.
Requires the Cake.Incubator addin
IsIn<Unity3DBuildContext>(Unity3DBuildContext[]) bool
Checks if the source is contained in a list
Requires the Cake.Incubator addin
NotNull<Unity3DBuildContext>(string) void
Throws an exception if the specified parameter's value is null.
Requires the Cake.Ftp addin
NotNull<Unity3DBuildContext>(string) void
Throws an exception if the specified parameter's value is null.
Requires the Cake.Issues addin
ThrowIfNull<Unity3DBuildContext>(string, string) T
Throws a System.ArgumentNullException with a specific message if the value is null, otherwise returns the value
Requires the Cake.Incubator addin
ThrowIfNull<Unity3DBuildContext>(string) T
Throws a System.ArgumentNullException if the value is null, otherwise returns the value
Requires the Cake.Incubator addin
ToDictionary() IDictionary<string, object>
Requires the Cake.DeployParams addin