Unity3DEditorLog.

ProcessLogLine(string) Method

Summary

Given a line of text from the editor log, calculate the type of message the line is. This is very privative and needs vast improvements.
Assembly
Cake.Unity3D.dll
Namespace
Cake.Unity3D.Helpers
Containing Type
Unity3DEditorLog

Syntax

public static Unity3DEditorLog.MessageType ProcessLogLine(string line)

Parameters

Name Type Description
line string The line of text to process.

Return Value

Type Description
Unity3DEditorLog.MessageType The type of message the line represents.